Eurasian Journal of Academic Research 1-jild 1-son (2021) · 287–290-betlar

USE OF MOBILE AND COMPUTER GAMES AS A PSYCHOLOGICAL TOOL TO SHAPE THE COGNITIVE PROCESSES OF YOUNG SCHOOL-AGE STUDENTS

o'g'li, Nuriddinov Rasuljon Samitjon

DOI: 10.5281/zenodo.4717283 · Manbada o'qish → · PDF (manba serverida)

Annotatsiya

This article discusses aspects of using modern gadgets used by students as a psychological tool in shaping the learning process.

Metadata manbasi: jurnal OAI-PMH arxivi · Sindex to'liq matnni saqlamaydi, manbaga havola beradi.