Eurasian Journal of Social Sciences, Philosophy and Culture 3-jild 5-son (2023) · 156–158-betlar

HOW TO DESIGN FAMILY GAMES FOR PRIMARY SCHOOL STUDENTS

Muxtorova, Muazzam, Gaziyeva, Saida

DOI: 10.5281/zenodo.7952240 · Manbada o'qish → · PDF (manba serverida)

Annotatsiya

A growing trend in educational settings is the usage of instructional games. The literature has extensively examined the immersive and motivating aspects of game-based learning, but the systematic development and use of educational games is still a controversial subject. In this work, a generic game design approach that incorporates adaptability and evaluation aspects is provided after several pertinent needs for the creation of educational games in online education are studied. In view of its relevance to different implementations and situations, a specific implementation of that concept is presented in the final section.

Effective, video games, easy to learn, creativity, interactive, Intervention.

Metadata manbasi: jurnal OAI-PMH arxivi · Sindex to'liq matnni saqlamaydi, manbaga havola beradi.