Eurasian Journal of Social Sciences, Philosophy and Culture 5-jild 4-son (2025) · 83–86-betlar

TEACHING KAZAKH LITERATURE USING AR (AUGMENTED REALITY) AND VR (VIRTUAL REALITY) TECHNOLOGIES IN THE EDUCATIONAL PROCESS

Nurullayeva, Jazira

DOI: 10.5281/zenodo.15210225 · Manbada o'qish → · PDF (manba serverida)

Annotatsiya

This article explores the integration of Augmented Reality (AR) and Virtual Reality (VR) technologies in teaching Kazakh literature. The use of immersive technologies enhances students' engagement, deepens comprehension, and provides an interactive approach to studying literary works. The paper discusses the benefits and challenges of implementing AR and VR in literature education, highlighting their potential to bring historical and cultural contexts to life. Special emphasis is placed on how these technologies can transform traditional literature lessons into an innovative and interactive learning experience.

Augmented Reality, Virtual Reality, Kazakh literature, immersive learning, digital education.Дополненная реальность, виртуальная реальность, казахская литература, иммерсивное обучение, цифровое образование.

Metadata manbasi: jurnal OAI-PMH arxivi · Sindex to'liq matnni saqlamaydi, manbaga havola beradi.