Yosh olimlar 2-jild 1-son (2024) · 51–57-betlar
CREATION OF INTERACTIVE MUSEUM PROJECT AND VISUALIZATION SOFTWARE USING 3D TECHNOLOGIES
Usmonov, Maxsud, Bektemirova, Zukhra
DOI: 10.5281/zenodo.10477357 · Manbada o'qish →
Annotatsiya
This article explores the creation of an interactive museum project and visualization software utilizing 3D technologies. It discusses the importance of incorporating interactive elements and visualization techniques in museum exhibits to enhance visitor engagement and learning experiences. The article highlights the benefits of 3D technologies, such as virtual reality (VR), augmented reality (AR), and 3D modeling, in creating immersive and interactive museum environments. It also addresses the challenges and considerations involved in designing and implementing such projects, including content creation, user interface design, hardware requirements, and accessibility. The article showcases examples of successful interactive museum projects and visualization software using 3D technologies and discusses their impact on visitor experiences. Additionally, it discusses future trends and potential advancements in 3D technologies that can further enhance the creation of interactive museum projects and visualization software.
Interactive museum, Visualization software, 3D technologies, Virtual reality, Augmented reality, 3D modeling, Visitor engagement, Learning experiences, Immersive environments, User interface design, Accessibility.
Metadata manbasi: jurnal OAI-PMH arxivi · Sindex to'liq matnni saqlamaydi, manbaga havola beradi.