Яшил иқтисодиёт ва тараққиёт 4-tom 5-san (2026) · 416-420-betler

USE OF GAMIFICATION TECHNOLOGY IN ENGLISH LANGUAGE EDUCATION

Karlibaeva, Gulshat

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Annotaciya

This article analyzes the pedagogical importance, modern methods, and effectiveness of using gamification technology in English language education. The role of game elements in increasing students’ motivation, improving classroom engagement, and developing communicative skills is highlighted. In addition, the advantages of digital platforms and interactive teaching methods arescientifically substantiated.

gamificationEnglish language educationinteractive methodsmotivationdigital technologiescommunicative competenceeducational innovation

Metadata derekkózi: jurnal OAI-PMH arxivi · Sindex tolıq mátindi saqlamaydı, derekkózge silteme beredi.

Dáyeksóz alıw

APA 7
Karlibaeva, Gulshat (2026). USE OF GAMIFICATION TECHNOLOGY IN ENGLISH LANGUAGE EDUCATION. Яшил иқтисодиёт ва тараққиёт, 4(5), 416-420.
GOST R 7.0.5
Karlibaeva, Gulshat USE OF GAMIFICATION TECHNOLOGY IN ENGLISH LANGUAGE EDUCATION // Яшил иқтисодиёт ва тараққиёт. 2026. Т. 4. № 5. С. 416-420.
BibTeX
@article{gulshat2026,
  author  = {Karlibaeva, Gulshat},
  title   = {USE OF GAMIFICATION TECHNOLOGY IN ENGLISH LANGUAGE EDUCATION},
  journal = {Яшил иқтисодиёт ва тараққиёт},
  year    = {2026},
  volume  = {4},
  number  = {5},
  pages   = {416-420}
}
RIS
TY  - JOUR
AU  - Karlibaeva, Gulshat
TI  - USE OF GAMIFICATION TECHNOLOGY IN ENGLISH LANGUAGE EDUCATION
JO  - Яшил иқтисодиёт ва тараққиёт
PY  - 2026
VL  - 4
IS  - 5
SP  - 416
EP  - 420
ER  -