Таълим ва инновацион тадқиқотлар 12-нөмір (2022) · 279-283-беттер
A NEW ORGANIZATION IN THE EDUCATIONAL PROCESS: OPPORTUNITIES OF USING GAMIFICATION: Zarimbetova Gulzira Kosherbaevna “Boshlang‘ich ta’lim” kafedrasi assistent oqituvchisi Ajiniyoz nomidagi Nukus davlat pedagogika instituti, Uzbekistan
Zarimbetova Gulzira Kosherbaevna
Аңдатпа
The article deals with the need to improve the level of adaptation and knowledge of primary school pupils, the need to carry out work on the mutual harmonization of education and life in the form of a game, and the use of modern gamifications, the opportunity to improve intellectual level, work in a team and acquire skills that are interconnected with the real world.
Геймификация, Класскрафт, XP - очки опыта, AP - очки действия, HP - очки здоровья.Geymifikatsiya, Classcraft, XP-tajriba balli, AP-harakat balli, HP-salomatlik balliGamification, Classcraft, XP - experience points, AP - Action points, HP - health points
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