Тамаддун нури 5-tom 2-qism-san (2026) · 109-111-betler
THE EFFECTIVENESS OF GAME-BASED TECHNOLOGIES IN TEACHING RUSSIAN AS A FOREIGN LANGUAGE
Кузибоева, Рохила
Annotaciya
This article examines the effectiveness of using game-based technologies in teaching Russian as a foreign language. It analyzes the main types of game-based methods, their didactic potential, and their impact on the development of learners’ communicative competence. Particular attention is paid to the role of game-based technologies in increasing motivation, reducing psychological barriers, and enhancing students’ cognitive activity. Based on an analysis of scientific literature and pedagogical practice, the study identifies the advantages and limitations of applying game-based methods in the educational process. Methodological recommendations are proposed for their effective integration into the teaching of Russian as a foreign language.
game-based technologies, Russian as a foreign language, gamification, communicative competence, motivation, interactive learning, didactic games, active learning.игровые технологии, русский язык как иностранный, геймификация, коммуникативная компетенция, мотивация, интерактивное обучение, дидактические игры, активное обучение.o‘yin texnologiyalari, rus tili chet tili sifatida, gamifikatsiya, kommunikativ kompetensiya, motivatsiya, interaktiv ta’lim, didaktik o‘yinlar, faol ta’lim.
Metadata derekkózi: jurnal OAI-PMH arxivi · Sindex tolıq mátindi saqlamaydı, derekkózge silteme beredi.